
By Richard Tyler
The Telegraph (UK)
10 Jul 2011
A climate change board game designed by schoolgirls taking part in this year’s Young Enterprise competition launched this week at the Christmas in July gifts showcase in London.
The girls from Oxford High School are hoping to collect £30,000 in royalties from sales of Emission Impossible now that it has been snapped up by games maker Gibsons Games.
The board game, which aims to engage children with environmental issues, involves players acting out weather events such as a hurricane or answering multiple choice questions. Some of the questions would test adults, for instance: “The energy saved from recycling one glass bottle will power a washing machine for 10, 30 or 60 minutes?”
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